Devlog 1.6.5A : Tutorial


In 1.6.5A :
Recent Updates

Tutorial Step by Step

EngineFunction
now crew has to change engine mode to target mode in each engine has fuel to fill

UI
Add/Remove Item Indicator In Room
FunctionPanel Improve
Main Menu
Option Pause Game
Status of the room to show for easy accessible (press 'alt' to show)

Route & Event
add new Route
add more event

Combat
damage Indicator
balance damage

Item & Carriage & Room & Crew
balance status item
Add Carriage 'The Thing' To generate Fuel to fill
Add Carriage Size (2-10 size)
Room Dirty
Room Storage/Product now Run Animation
Rebalance weight for item, carriage, room
add crew hair color

Sound
Add BGM Sound
Add Ambient Sound
Add some Sound effect (Train,event)

Fix Bug
Animation crew
Panel Layer
crew force to work
crew work behevoir
Fix Code Parallax Background

Currently Working

  • AllResource UI show all item in train
  • ReDesign TopLeftUI(Speed) also we need place for currently condition (like out of fuel, event right now, crew is hungry)
  • Merge shedulePanel & priortyPanel in crewPanel
  • In crewPanel will show crewStatus, Equiment, Shedule, Priorty
  • Add crew eating Animation


    In plan
    -ReDesign Entie Carriage&Room&Function Info Panel
    -Design CurrentRoutePanel
    -ReDesign Entie BuildMode Panel
    -Design showDetail System (show detail when pointing), Explanation Info System (explan for showDetail, handbook)
    -Design Databank (Collect Past Event, item, lore that has been discover)
    -New Game Setup / Save / Load For MainMenu

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