Devlog 1.6.6A :


1.6.6A: Noting much this week mostly about update document and continue work for 1.6.6

Recent Updates

TopLeftUI
Improve UI
Item & Carriage & Room & Crew
Change Sprite 'Meal' to can food
Add Sprite Outfit Item
Stroage 1 cell
Mushroom room 1 cell
BuildMode
Improve The UX/UI.
Each room will show what Function
Sound
add Sound Effect when select menu/open info/open panel
Fix Bug
Time Fix

Currently Working

  • Clean Technical Dev
  • Redesigning the entire BuildMode panel
  • Introduced alert notifications for events such as running out of fuel, crew hunger, and other significant occurrences.
  • Designing a showDetail system to display detailed information when pointing at objects, along with an explanatory info system.
  • Implementing stairs to access the second floor.
  • Adding animations for rooms during crafting activities.
  • Optimizing the OptionPanel for better fullscreen and windowed mode functionality.
  • Enhancing event notifications to inform players of acquired carriages and items.
  • Updating the tutorial for a more comprehensive step-by-step guide.
  • Improving the layout of the qualification UI.

In plan

  • Redesigning the entire Carriage, Room, and Function Info Panel for better usability.
  • Designing a CurrentRoutePanel to display current routes.
  • Creating a Databank to collect and display past events, discovered items, and lore.
  • Developing New Game setup, Save, and Load functionalities for the main menu.

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