Release Note : For the Start To 1.6.7A
Greeting Everyone,
Over the past 7-8 months, we have worked diligently to enhance and expand our game. Our team has focused on adding new features, improving existing systems, and ensuring a better overall player experience.
Here's a summary of the results of our efforts over the last 7-8 months for our game. Below is a list of our updates and the latest improvements:
New Features:
Routes:
Introduced a route system where each route offers its own unique locations and events for players to encounter during their journey
Events:
Events are now dynamically generated and can be encountered randomly or by searching specific locations.
Exploration:
Players can send a crew to scavenge locations in the wasteland, Each location offers specific resources to search for and events to experience. The story progresses through these landmarks location & events
Stairs:
Players can now build stairs to access the second or third floors of their carriage.
Tutorial:
Added a comprehensive tutorial to guide new players through the game's features and mechanics.
Room Function:
- Crafting Function: Players can issue craft orders to create custom items and gear. Crafting takes time, adding a strategic element to resource management and planning.
- Product Function: allowing for the production to make sustain resources. Managing production cycles effectively is key to maintaining a steady supply of resources.
- Living Function: These rooms provide spaces for characters to sleep, eat, and relax, ensuring they remain healthy and productive.
- Engine Function: This room allows players to control the speed of the train
- Storage Function: Dedicated storage rooms are available for players to store resources.
Improvements:
UX/UI:
Our top priority has been to redesign the interface for ease of use. Here is a list of panels and components we've redesigned or added:
- All Resource Panel
- Train Status Panel
- Event Panel
- Select Route Panel
- Confirm Panel
- Notify Panel
- Main Button
- Top UI Panel
- Resource UI
- Explore UI
- Build Mode Panel
- Option Panel
Visual and Animation and Audio:
- Room Lighting & Sprites
- Crew Animation
- Room Building Animation
- Room product Animation
- Room Storage Animation
- Room Dirty visual effect
- UI sound effect
- Event sound effect
- Ambient sound
- Background music sound
- Time control sound
Quality of Life:
- Floating Text when receiving combat effect
- Floating Text when add or remove item in room
- Resource UI to show overall resource
- Highlight room
Content:
Route : 3
Location : 10
Event : 14
Room: 25
Carriage: 19
Files
Get Lost Heaven Station
Lost Heaven Station
Lost Heaven Station is a game BASE Build-Colony-Sim
Status | In development |
Authors | FrozenTEAR3D, qiqitaro |
Genre | Strategy, Adventure, Simulation |
Tags | 2D, Indie, Pixel Art, Post-apocalyptic, Roguelike, Singleplayer, Trains |
More posts
- devlog 1.6.12 : Tutorial Is Main Experience24 days ago
- Devlog 1.6.1159 days ago
- Devlog 1.6.1082 days ago
- Devlog 1.6.9Aug 08, 2024
- Devlog 1.6.8 :Jul 23, 2024
- Devlog 1.6.7A : HotfixJun 29, 2024
- Devlog 1.6.7 :Jun 25, 2024
- Devlog 1.6.6A :Jun 13, 2024
- Devlog 1.6.6 :Jun 06, 2024
Leave a comment
Log in with itch.io to leave a comment.