Devlog 1.6.10


Update Summary: Crew Attack Animation, Guidelines Enhancement, Bug Fixes, and Event Panel Functionality

1. Crew Attack Animation:

  • New Animation Added: We're currently enhancing the crew's combat capabilities by introducing a new attack animation. While only a basic punch animation exists at the moment, we're preparing the animation input system for a more dynamic and varied combat experience.

2. Guidelines Enhancement:

  • Improved Readability: The in-game guidelines have been refined to ensure they are easier to read, providing a better user experience and clearer instructions for players.

3. Event Panel Functionality:

  • Flexible Event Management: The event panel has been enhanced for a more dynamic gameplay experience:
    • Minimizable Events: Certain events can now be minimized or postponed, allowing players to read or address them at a later time.
    • Mandatory Decision Events: Some critical events will require an immediate decision, maintaining the urgency and impact of key moments in the game.

4. Optimization & Bug Fixes:

  • Layer Adjustments:
    • Crew Layer: Optimized for better visibility and interaction.
    • Room Carriage Layer: Enhanced to address visual and functional inconsistencies.
  • Highlight Fix: Resolved issues with the highlighting system to ensure accurate and consistent visual feedback.
  • Build Mode Improvements:
    • Fixed issues where build mode information was not displaying correctly.
    • Implemented a feature allowing players to duplicate buildings by pressing 'Shift.'
  • Top UI Alert Info: Corrected an issue where alert information wasn't displaying when the mouse was hovered over the top UI.
  • Lever Fix: Addressed problems with lever functionality within the game.
  • Carriage Set Redesign: Redesigned the carriage set for improved usability and aesthetics.
  • Side Panel Bug Fix: Corrected a layering issue within the side panel to ensure smooth operation.
  • Command Crew Sorting: Crew members are now sorted by their assigned work, streamlining command execution.
  • Forced Equipment: Players can now force equip weapons or outfits on their crew members.
  • Body Part Layer Fix: Resolved visual discrepancies related to crew body parts.
  • Animation Exit Time During Combat: Adjusted to ensure smooth transitions and more responsive combat.
  • and more

5. Content Updates:

  • No New Content: There are no new content updates in this patch.

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